Game programming & engines — Page 3
42:382021: Year of the Linux Gaming Desktop - Andrew Kelley
Zig SHOWTIME
Picked by 2 · 2021–2024
27:56Unity DOTS vs Handbuilt: Sample Project
Nick Caston
Picked by 1 · 2020–2021
26:41Finding the BEST sine function for Nintendo 64
Kaze Emanuar
Picked by 2 · 2023–2026
1:22:13HandmadeCon 2016 - History of Software Texture Mapping in Games
Molly Rocket
Picked by 2 · 2021–2022
9:30Jonathan Blow on scripting languages
Jeru Sanders
Picked by 1 · 2020–2022
58:59GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D
GDC Festival of Gaming
Picked by 2 · 2019–2025
7:42Is a round Minecraft world possible?
Jeija
Picked by 2 · 2016–2025
56:03The Early Days of id Software
GDC Festival of Gaming
Picked by 1 · 2017–2023
8:24How the Minecraft Title Screen Seed was Found
SalC1
Picked by 1 · 2020–2024
10:30Unreal Engine 4 - GT.TV Exclusive Development Walkthrough
GameTrailers
Picked by 1 · 2015–2016
12:34Feature Discovery Series Episode 3: Aerodynamics
Microsoft Flight Simulator
Picked by 1 · 2020–2021
27:27Faking RTX Global Illumination vs. RTX | 100% Ray-Traced Game, Pt 1
Gamers Nexus
Picked by 1 · 2019
1:02:49Reboot Develop 2017 - Jonathan Blow, Thekla Inc. / Making Game Programming Less Terrible
Reboot Develop
Picked by 1 · 2019–2020
43:13Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2
Digital Dragons
Picked by 2 · 2024–2025
44:59Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit
Google for Developers
Picked by 1 · 2011–2018
27:56What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)
Steamworks Development
Picked by 1 · 2014–2017
51:11Game Development with SDL 2.0 (Steam Dev Days 2014)
Steamworks Development
Picked by 1 · 2015–2020
18:32Notch Coding Minicraft!
simme337
Picked by 1 · 2012–2022
27:10IRDC US 2015 - Brian Bucklew, Data-Driven Engines of Qud and Sproggiwood
Logo “ND” Surströmming
Picked by 1 · 2022–2024
11:03Resident Evil Village PC DRM: Cracked Code Really Does Run Better - Confirmed
Digital Foundry
Picked by 1 · 2021–2024
50:00Killing the Walk Monster
Molly Rocket
Picked by 1 · 2021–2025
44:25Alen Ladavac - Taking CI and automated testing seriously - WebCamp Zagreb 2018
WebCamp Zagreb
Picked by 1 · 2020–2022
59:20Rendering Tiny Glades With Entirely Too Much Ray Marching
Graphics Programming Conference
Picked by 1 · 2024–2025
1:02:24Will Wright GDC 2005 Spore (The Future of Content) Remastered
Zeusmonomon
Picked by 1 · 2023–2026
1:11:48HandmadeCon 2015 - Mike Acton
Molly Rocket
Picked by 1 · 2017–2024
59:34Multithreading the Entire Destiny Engine
GDC Festival of Gaming
Picked by 1 · 2017–2022
8:05800+ days of Minecraft in 8 minutes
Minecraft
Picked by 1 · 2016–2023
7:43Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]
Axiom Holographics
Picked by 0 · 2015–2020
1:06:37Destiny's Multithreaded Rendering Architecture
GDC Festival of Gaming
Picked by 0 · 2015–2020
15:00John Carmack Keynote QuakeCon 2010 Part 1
J
Picked by 0 · 2011
2:46Godot Engine - Apps & Tools - 2022 Showreel
Godot Engine
Picked by 0 · 2023–2024
2:37Unreal Engine 3 in Firefox with asm.js
Firefox
Picked by 0 · 2013–2022
3:58This game DISAPPEARS if you pause it!
Branta Games
Picked by 0 · 2025–2026
3:02Cave game tech test
Nizzotch
Picked by 0 · 2013–2022
2:09Automaton 2000 Micro - Dodging Siege Tanks
Automaton2000Micro
Picked by 0 · 2016–2026
0:58Infinity Blade: iPhone Trailer
IGN
Picked by 0 · 2012–2026