Games & Game Development

Game programming & engines — Page 2

Video frame: Procedurally Crafting Manhattan for Marvel's Spider-Man1:07:26

Procedurally Crafting Manhattan for Marvel's Spider-Man

GDC Festival of Gaming
Picked by 3 · 2019–2022
Video frame: QuakeCon 2011 - John Carmack Keynote1:26:39

QuakeCon 2011 - John Carmack Keynote

QuakeCon Official
Picked by 3 · 2011–2018
Video frame: Handmade Hero Day 001 - Setting Up the Windows Build1:13:51

Handmade Hero Day 001 - Setting Up the Windows Build

Molly Rocket
Picked by 3 · 2017–2021
Video frame: Deepmind artificial intelligence @ FDOT144:41

Deepmind artificial intelligence @ FDOT14

Elizr
Picked by 2 · 2014–2016
Video frame: John Carmack Keynote - Quakecon 20132:49:19

John Carmack Keynote - Quakecon 2013

IGN
Picked by 3 · 2014–2021
Video frame: #Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers58:24

#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers

Gamelab Conference
Picked by 3 · 2018–2023
Video frame: Rant: Entity systems and the Rust borrow checker ... or something.1:01:51

Rant: Entity systems and the Rust borrow checker ... or something.

Jonathan Blow
Picked by 3 · 2018–2025
Video frame: New Voxel Engine Reveal - Crystal Islands Experiment5:05

New Voxel Engine Reveal - Crystal Islands Experiment

John Lin
Picked by 2 · 2021–2025
Video frame: John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #3095:14:51

John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309

Lex Fridman
Picked by 3 · 2022–2024
Video frame: Bob Nystrom - Is There More to Game Architecture than ECS?23:06

Bob Nystrom - Is There More to Game Architecture than ECS?

Roguelike Celebration
Picked by 3 · 2020–2026
Video frame: Animation Bootcamp: An Indie Approach to Procedural Animation26:13

Animation Bootcamp: An Indie Approach to Procedural Animation

GDC Festival of Gaming
Picked by 4 · 2021–2026
Video frame: Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing40:45

Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing

Digital Foundry
Picked by 3 · 2021–2025
Video frame: Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht1:06:05

Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht

Houdini
Picked by 3 · 2019–2022
Video frame: Classic Game Postmortem: Alone in the Dark57:43

Classic Game Postmortem: Alone in the Dark

GDC Festival of Gaming
Picked by 3 · 2019–2023
Video frame: The Joy of Programming in Jai - Part 1: Hello World13:48

The Joy of Programming in Jai - Part 1: Hello World

Nuno Afonso
Picked by 3 · 2020–2021
Video frame: Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]3:53:11

Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]

Freya Holmér
Picked by 3 · 2021–2025
Video frame: RacketCon 2013: Dan Liebgold - Racket on the Playstation 3? It's Not What you Think!59:24

RacketCon 2013: Dan Liebgold - Racket on the Playstation 3? It's Not What you Think!

Racket
Picked by 3 · 2014–2022
Video frame: Zach Oakes - Making Games at Runtime with Clojure37:34

Zach Oakes - Making Games at Runtime with Clojure

ClojureTV
Picked by 2 · 2015–2017
Video frame: Data Oriented GUI in Rust by Raph Levien - Bay Area Rust Meetup1:05:59

Data Oriented GUI in Rust by Raph Levien - Bay Area Rust Meetup

Rust Programming Language
Picked by 2 · 2018–2020
Video frame: CppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11"1:04:33

CppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11"

CppCon
Picked by 2 · 2015–2021
Video frame: Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica2:13:40

Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica

Ars Technica
Picked by 4 · 2020–2024
Video frame: Pitfall: A Classic Game Postmortem1:00:34

Pitfall: A Classic Game Postmortem

GDC Festival of Gaming
Picked by 2 · 2021–2024
Video frame: Joe Rogan Experience #1342 - John Carmack2:36:47

Joe Rogan Experience #1342 - John Carmack

PowerfulJRE
Picked by 3 · 2019–2020
Video frame: The Story of Another World on the Amiga | MVG13:44

The Story of Another World on the Amiga | MVG

Modern Vintage Gamer
Picked by 2 · 2022–2023
Video frame: HandmadeCon 2015 - Pat Wyatt1:07:22

HandmadeCon 2015 - Pat Wyatt

Molly Rocket
Picked by 2 · 2016–2023
Video frame: iMUSE Demonstration 2 - Seamless Transitions2:28

iMUSE Demonstration 2 - Seamless Transitions

Peter Silk (KestrelPi)
Picked by 2 · 2021–2025
Video frame: The Implementation of Rewind in Braid26:56

The Implementation of Rewind in Braid

GDC Festival of Gaming
Picked by 2 · 2018–2023
Video frame: Marble Marcher - A Fractal Physics Game3:58

Marble Marcher - A Fractal Physics Game

CodeParade
Picked by 2 · 2020–2024
Video frame: Jonathan Blow - Jai Demo and Design Explanation (KEYNOTE) - Updated1:13:00

Jonathan Blow - Jai Demo and Design Explanation (KEYNOTE) - Updated

LambdaConf
Picked by 2 · 2025–2026
Video frame: Creating Prelude of the Chambered5:51

Creating Prelude of the Chambered

Nizzotch
Picked by 2 · 2015–2026
Video frame: Dennis Gustafsson – Parallelizing the physics solver – BSC 20251:07:09

Dennis Gustafsson – Parallelizing the physics solver – BSC 2025

Better Software Conference
Picked by 2 · 2025–2026
Video frame: How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica13:03

How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica

Ars Technica
Picked by 2 · 2020–2026
Video frame: Handmade Hero Day 021 - Loading Game Code Dynamically1:43:46

Handmade Hero Day 021 - Loading Game Code Dynamically

Molly Rocket
Picked by 2 · 2021–2024
Video frame: The Matrix Awakens: An Unreal Engine 5 Experience10:57

The Matrix Awakens: An Unreal Engine 5 Experience

Unreal Engine
Picked by 2 · 2021–2023
Video frame: Making Metagun6:39

Making Metagun

Nizzotch
Picked by 2 · 2010–2015
Video frame: Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG12:40

Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG

Modern Vintage Gamer
Picked by 2 · 2022