Indie game development
15:38Juice it or lose it - a talk by Martin Jonasson & Petri Purho
grapefrukt
Picked by 12 · 2013–2025
44:10Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013
Dutch Game Garden
Picked by 10 · 2014–2025
1:15:51Jonathan Blow - How to program independent games - CSUA Speech
Alexandre Franco
Picked by 9 · 2015–2026
53:51The Engoodening of No Man's Sky
Internet Historian
Picked by 9 · 2020–2025
59:47Failing to Fail: The Spiderweb Software Way
GDC Festival of Gaming
Picked by 11 · 2018–2025
48:27Jonathan Blow: Game design: the medium is the message
CreativeMornings HQ
Picked by 7 · 2013–2020
12:04How we fit an NES game into 40 Kilobytes
Morphcat Games
Picked by 6 · 2019–2026
37:41EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg
BUas Games
Picked by 4 · 2020–2024
1:23:16Learn Low Poly Modeling in Blender 2.9 / 2.8
Imphenzia
Picked by 4 · 2020–2025
23:20Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview
/noclip
Picked by 6 · 2020–2022
22:44Investigation: How Roblox Is Exploiting Young Game Developers
People Make Games
Picked by 5 · 2021–2026
10:45The Making of: ROM City Rampage (Retro City Rampage)
VblankEntertainment
Picked by 4 · 2014–2022
59:34PRACTICE 2018: Joseph White
NYU Game Center
Picked by 2 · 2018–2022
1:00:271,500 Slot Machines Walk into a Bar: Adventures in Quantity Over Quality
GDC Festival of Gaming
Picked by 3 · 2020–2026
19:49Let’s go whaling: Tricks for monetising mobile game players with free-to-play
PocketGamerbiz
Picked by 3 · 2019–2026
0:51Hyperbolica: A Non-Euclidean Adventure [Old Trailer]
CodeParade
Picked by 3 · 2021–2023
52:12How to Survive in Gamedev for Eleven Years Without a Hit
GDC Festival of Gaming
Picked by 3 · 2017–2024
26:13Animation Bootcamp: An Indie Approach to Procedural Animation
GDC Festival of Gaming
Picked by 4 · 2021–2026
1:17:43Diablo: Original Game Development
jon d
Picked by 3 · 2021–2023
1:01:04Put Your Name on Your Game, a Talk by Bennett Foddy and Zach Gage
GDC Festival of Gaming
Picked by 3 · 2020–2025
4:01Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2
CodeParade
Picked by 3 · 2021–2026
37:34Zach Oakes - Making Games at Runtime with Clojure
ClojureTV
Picked by 2 · 2015–2017
1:07:22HandmadeCon 2015 - Pat Wyatt
Molly Rocket
Picked by 2 · 2016–2023
5:51Creating Prelude of the Chambered
Nizzotch
Picked by 2 · 2015–2026
10:18How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica
Ars Technica
Picked by 2 · 2020–2023
8:51How I implemented MegaTextures on real Nintendo 64 hardware
James Lambert
Picked by 2 · 2023–2026
25:09The Next Major RTS Will Fail. This Is Why.
GiantGrantGames
Picked by 2 · 2023–2024
6:39Making Metagun
Nizzotch
Picked by 2 · 2010–2015
52:54Antichamber: An Overnight Success, Seven Years In The Making
GDC Festival of Gaming
Picked by 2 · 2016–2024
7:42Is a round Minecraft world possible?
Jeija
Picked by 2 · 2016–2025
18:32Notch Coding Minicraft!
simme337
Picked by 1 · 2012–2022
27:10IRDC US 2015 - Brian Bucklew, Data-Driven Engines of Qud and Sproggiwood
Logo “ND” Surströmming
Picked by 1 · 2022–2024
31:07Crafting A Tiny Open World: A Short Hike Postmortem
GDC Festival of Gaming
Picked by 1 · 2020–2022
2:46Godot Engine - Apps & Tools - 2022 Showreel
Godot Engine
Picked by 0 · 2023–2024
3:32How to walk through walls using the 4th Dimension [Miegakure: a 4D game]
[mtbdesignworks {Miegakure, 4D Toys}]
Picked by 0 · 2014–2017
3:58This game DISAPPEARS if you pause it!
Branta Games
Picked by 0 · 2025–2026