Computer graphics & rendering
24:26The Beauty of Bézier Curves
Freya Holmér
Picked by 16 · 2021–2026
1:13:50The Continuity of Splines
Freya Holmér
Picked by 10 · 2022–2026
3:36elevated by Rgba & TBC | 4k intro (FullHD 1080p demoscene demo)
Demoscene High-Quality Videos (Annikras)
Picked by 7 · 2013–2025
24:46Painting a Character with Maths
Inigo Quilez
Picked by 13 · 2021–2025
45:35The Real Story Behind Wayland and X - Daniel Stone (linux.conf.au 2013)
Mladen Mijatov
Picked by 13 · 2013–2026
1:10:00A Deep Dive into Nanite Virtualized Geometry
SIGGRAPH Advances in Real-Time Rendering
Picked by 7 · 2021–2026
1:37:22Siggraph2019 Geometric Algebra
Bivector
Picked by 8 · 2020–2022
42:00I painted a Landscape with Mathematics
Inigo Quilez
Picked by 7 · 2022–2025
3:36Elevated by RGBA and TBC
BUTTONTANG
Picked by 7 · 2009–2025
18:50Creating a Doom-style 3D engine in C
Bisqwit
Picked by 3 · 2015–2019
17:54Coding Adventure: Ant and Slime Simulations
Sebastian Lague
Picked by 6 · 2021–2024
30:46Alex Evans at Umbra Ignite 2015: Learning From Failure
Media Molecule
Picked by 7 · 2017–2026
19:20Ivan Sutherland Sketchpad Demo 1963
Interface Studies
Picked by 5 · 2016–2025
35:45World Building in Blender - Ian Hubert
Blender
Picked by 4 · 2019–2026
37:41EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg
BUas Games
Picked by 4 · 2020–2024
30:55[JSConfUS 2013] Steven Wittens: Making WebGL Dance
JSConf
Picked by 5 · 2013–2021
4:14Computer Color is Broken
minutephysics
Picked by 4 · 2015–2026
46:37GPUs to Mars: Full-Scale Simulation of SpaceX's Mars Rocket Engine
insideHPC Report
Picked by 5 · 2015–2024
45:35The real story behind Wayland and X
Linux.conf.au 2013 -- Canberra, Australia
Picked by 4 · 2018–2024
11:02fr-08: .the .product by farbrausch | 64k intro (2000) (720p HQ demoscene demo)
Demoscene High-Quality Videos (Annikras)
Picked by 2 · 2016–2020
1:15:21Marc Levoy - Lectures on Digital Photography - Lecture 1 (21mar16).mp4
Marc Levoy
Picked by 5 · 2019–2026
7:16.kkrieger - The FPS Game in 96KB (Full Gameplay)
Daniel Hands
Picked by 3 · 2013–2026
3:09ASCII fluid dynamics -- IOCCC2012 endoh1.c
Yusuke Endoh
Picked by 3 · 2018–2025
12:04Simulating an Entire Car Engine (yes, it makes noise)
AngeTheGreat
Picked by 4 · 2023–2025
29:16SYMBOLICS S-PACKAGES 3D GRAPHICS AND ANIMATION DEMO
Red Martian
Picked by 4 · 2014–2026
5:10Dual Photography
mm648230
Picked by 4 · 2013–2026
20:57Atari's Quadrascan Explained
Retro Game Mechanics Explained
Picked by 3 · 2021–2026
25:52Halide Talk
Andrew Adams
Picked by 5 · 2014–2021
29:51Refterm v2 - Resource usage, binary splat, glyph sizing, and more
Molly Rocket
Picked by 3 · 2021–2025
21:46Surface-Stable Fractal Dithering Explained
runevision
Picked by 3 · 2025–2026
24:04FreeCAD 0.20 For Beginners | 1 | Setup , preferences and navigation | Easy Tutorial for Learning CAD
MangoJelly Solutions for FreeCAD
Picked by 3 · 2023–2024
6:46NOTCURSES III: THE SAGA CONTINUES (1080P)
Nick Black
Picked by 4 · 2021–2024
16:43Blender 3.0 Beginner Tutorial - Part 1
Blender Guru
Picked by 4 · 2022–2023
7:15Farbrausch - fr-041: debris. [HD]
kb
Picked by 4 · 2010–2026
14:28Superpositions, Sudoku, the Wave Function Collapse algorithm.
Martin Donald
Picked by 3 · 2021–2022
3:47Sketchpad, by Dr. Ivan Sutherland with comments by Alan Kay
David Carroll
Picked by 3 · 2013–2024