World Building in Blender - Ian Hubert
Blender4 HN recommenders · 2019–2026
2.2M views · talk · evergreen · Uploaded 2019-10-24
Ian Hubert's Blender Conference talk on world building in Blender, covering photogrammetry, camera projection and assembling complex environments from simple shapes at great speed.
HN considers it a fantastic, mind-blowing talk that shows how a single skilled artist can build detailed VFX scenes quickly.
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5 comments from Hacker News
A [1] video essay about modern art by Jacob Geller. For me, it completely reversed my opinion on modern art and it's worth. This [2] talk about building worlds in Blender by Ian Hubert. [1] [LINK] [2] [VIDEO]
Very similar one: [LINK] I also loved his Blender Conference talk about World building: [VIDEO] Here he talk about how to build very complex environment with very simple shapes/approaches with incredible speed.
This short was written and directed by Ian Hubert, who is an amazing 3d artist. I'm not affiliated in any way, but I'm just blown away by the sheer talent on display here. If you're interested, a few years ago he did a very interesting presentation[] that goes into a bit more detail on his way of working. [] [VIDEO]
Absolutely, which is an enormous well deserved complement! He makes it seem so easy, but he's got a ridiculous amount of skill. He's on his way to giving mind blowing presentations at Blendercon too. [VIDEO]
I love Ian Hubert's demos of green screening in Blender. [LINK] His Blender Conference talk about photogrammetry / camera projection / projection mapping was fantastic: World Building in Blender - Ian Hubert [VIDEO]