How a Character LCD works Part 1
The 8-Bit Guy1 HN recommenders · 2018–2022
1.3M views · tutorial · evergreen · Uploaded 2017-04-26
The 8-Bit Guy explains how character LCD screens work and how to control them directly, first part of a series.
HN commenters recommend the series as an approachable demonstration of the simple standardized interface used by character LCDs.
28:03AT&T Archives: Similiarities of Wave Behavior (Bonus Edition)
AT&T Tech Channel
6:538-bit computer update
Ben Eater
22:21Reverse emulating the NES to give it SUPER POWERS!
suckerpinch
27:25“Hello, world” from scratch on a 6502 — Part 1
Ben Eater
3:36elevated by Rgba & TBC | 4k intro (FullHD 1080p demoscene demo)
Demoscene High-Quality Videos (Annikras)
47:52Finding the Missing Memristor - R. Stanley Williams
The Qualcomm Institute
2:19:51[LIVE] How to Achieve Proper Grounding - Rick Hartley - Expert Live Training (US)
Altium
1:01:07The Ultimate Game Boy Talk (33c3)
media.ccc.de
3 comments from Hacker News
If you don't need actual HDMI and a regular monitor then there are other solutions which are more like what you describe: Firstly there are simple character LCDs which all have a standardized and simple electrical interface[1] for sending ASCII characters and control codes. Then there are bit-addressable colour displays that let you send drawing commands, eg: [2] [3] [4] [1] [VIDEO] [2] [LINK] [3] [LINK] [4] [LINK]
The 8-Bit Guy on Youtube made a great video series on character LCD screens and how to run them. In the first video he shows how to drive one manually using just switches: [VIDEO] In parts 2 and 3 he shows two ways how to drive them with a C64: [LINK] [LINK]
Reminds me of the 8-bit guy's device he created for manually programming character lcd displays. [VIDEO]