Self: The Movie;
Jecel Assumpção Jr2 HN recommenders · 2013–2024
21K views · demo · evergreen · Uploaded 2013-09-10
A 1995 Sun Microsystems film about the Self programming language, a prototype-based Smalltalk relative, showing its live, graphical programming environment.
HN uses it as the canonical demo of Self's integrated, direct-manipulation environment whenever prototypal inheritance or live programming comes up.
49:55How Python was Shaped by leaky Internals, Armin Ronacher, Flask framework
Видео с мероприятий {speach!
28:03AT&T Archives: Similiarities of Wave Behavior (Bonus Edition)
AT&T Tech Channel
1:24:13Micro Men - 720p (2009)
gimpymoo
1:21:22Light Years Ahead | The 1969 Apollo Guidance Computer
TNMoC
54:20Bret Victor - Inventing on Principle
Rui Oliveira
41:53Mechanical Computer (All Parts) - Basic Mechanisms In Fire Control Computers
Excelsior10000
56:09Project Code Rush - The Beginnings of Netscape / Mozilla Documentary
The Documentary Network
32:56Bret Victor The Future of Programming
Joey Reid
10 comments from Hacker News
Here it is on YouTube (Quicktime movie didn't have sound for me). Quality isn't as high, though. [VIDEO]
Mainly videos Self [VIDEO] Xerox Star User Interface [LINK] [LINK] Tektronix 4404 Smalltalk [LINK] The Smalltalk-80 Programming System [LINK] The Final Demonstration of the Xerox 'Star' computer [LINK] Symbolics Hypertext Document [LINK]
Self [VIDEO] Xerox Star User Interface [LINK] [LINK] Tektronix 4404 Smalltalk [LINK] The Smalltalk-80 Programming System [LINK] The Final Demonstration of the Xerox 'Star' computer [LINK] Symbolics Hypertext Document [LINK] Warren Teitelman work at Xerox PARC [LINK] The Mesa/Cedar programming environment [LINK] Steve Jobs internal demo of NeXTSTEP 3, [LINK] Alan Kay on Xerox PARC work [LINK] [LINK] [LINK]
I'd point to the work done on tangible UIs and programming environments for that. For example, the work on tangible UIs eg- Self: [LINK] This is a good demo of what could be done in the Self environment: [VIDEO] GUI and non-programmability are tangential things. I don't think they're implicitly bound together.
Related, and worth a watch: [VIDEO] It's a video about the Self language, which I think was designed using the principles in this paper. I like it because (like Oberon) it shows that programming and graphics can be much more closely interwoven than we're used to. They were doing it in the 90's. Then we lost it somewhere along the way by trying to make everything big and user-facing.
I'm creating a Rails/Django equivalent in TypeScript called Huncwot [1]. The project draws inspiration from Self [2] and aims to combine a framework, an editor and infrastructure into a unified programming environment. In other words, I'm on a quest for the Holy Grail of Programming. ;) [1]: [LINK] [2]: [VIDEO]
I'd like to tightly combine a semi-visual programming editor, the tooling and the runtime/infrastructure into one «thing» as shown in this video [1]. You write a bit of code, you drag and drop another bit, and almost instantly it becomes «online» - the compilation / the deployment process are somehow hidden and the configuration is minimal. It just works, so you can focus on solving the actual business needs of your application - but that's a long term vision... ;) I must mention DarkLang [2] that seems to have a similar goal, but a different approach: Kretes builds on top of VS Code, and uses one of the most popular programming languages while DarkLang builds not only their editor from scratch, but they also introduced a new programming language. I find their project ambitious and inspiring - a potential game changer imho [1]: [VIDEO] [2]: [LINK]
I've heard it described as "Scheme in C's clothing." I remember reading something about how that's a misconception, but I can't recall where. On that note, does anyone have any resources or stories about Self? [0] (The language from which JS inherited prototypal inheritance.) [0] [VIDEO]
This existed in the 90s! The Self programming language[0] took Smalltalk's existing visual approach and extended it to be a full visual environment with interactive animations and physical metaphors, giving you a literal "desktop" to work on. Later versions of Self also supported working on a single "world" over the network, where the other users' objects and "hands" (cursors) would be visible to you. Here's an official movie released by Sun Microsystems: [VIDEO] [0]: [LINK]
This reminds me of the "Kansas" environment in the Self programming language. Here is a video about it from Sun in 1995: [VIDEO] More interesting search features were added after this video was made.