2 1 1 Jason Scott Rescuing The Prince of Persia from the sands of time
Adrian Crenshaw3 HN recommenders · 2014–2026
25K views · talk · evergreen · Uploaded 2012-09-30
Jason Scott's DerbyCon 2012 talk on rescuing the Prince of Persia source code from old floppy disks, working with the game's author Jordan Mechner. It is a story of digital archaeology and recovering data from ancient media.
Repeatedly recommended as a favorite tech talk and a great example of digital preservation work.
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8 comments from Hacker News
My favourite example of digital archaeology from recent years is [LINK] - saving the Prince of Persia floppies. [VIDEO]
If you've not seen any of Jason Scott's other work, I personally recommend his talks on the Prince of Persia[0], Mario 64[1], and crackers fighting crackers via crack screens[2]. [3] This one is just funny. [0] [VIDEO] [1] [LINK] [2] [LINK] [3] [LINK]
Presumably they have copyright permissions. For example, see the work done by Jason Scott of archive.org with the author of Prince of Persia to track down the source, at [VIDEO] . But it's archive.org and they push the edge; in part because we don't know where that edge is.
I missed that distinction when I posted the link. I'm sure they had difficulty rescuing Price of Persia. If you have some time to spare, watch [VIDEO] (or read [LINK] and the many other sources)
Your second link reminded me of [LINK] (which definitely builds on some of Matt's work). [LINK] - C++17 for the Commodore 64. Probable language warnings for my other suggestions: * Rescuing Prince of Persia from the Sands of Time [VIDEO] (was this talk ever given elsewhere?) * And You Shall Know Me By My Trail of Documentation - [LINK] * The History and Evolution of Computer Viruses - [LINK]
How it was saved: [VIDEO] I'm sure there was an article about it on ascii.textfiles.com but I can't find it.
I haven't looked recently but I did search a while ago for a 5.25" USB floppy drive but never found any. Several 3.5" though. Also, I haven't done any specific climate control for the books or the disks. The notebooks are still readable and I can even tell the difference in the parts I wrote with a ball pen and a fountain pen. Many of the disks are damaged with fungal growth on the magnetic medium and I doubt I'd be able to read them even with a drive. It's quite challenging to read off an old disk. Jason Scott (the famous digital archivist) had a nice talk on recovering the original source code for Jordan Mechner's Prince of Persia from ancient disks that mentions some of the challenges. [VIDEO]
Was going to say the same thing. It's a very nice trip down memory lane. Also, Jason Scott's talk on how he recovered the original source code from a bunch of dusty disks [VIDEO]